The development team of Wild West Online revealed their Early Access build of the game is missing what they are calling “critical elements” that are not up to their expectations. This has resulted in the decision to delay Wild West Online on Early Access. The game was scheduled to enter Early Access on October 10, but has now been pushed back until the end of the month.
You can view their full statement down below…
Here’s status update about the current state of WWO development. Over the weekend and today we’ve done company wide playtesting of the build candidate for the early access alpha, and we’ve decided that it just ain’t ready yet.
We want the next time you play to be a great time, and right now some critical elements are not up to those standards. What we learned from the community and by observing the activity of streamers and youtubers during Technical Alpha is that people want a game that’s better and more complete, not just early.
So we’re not going to release with things that are really not there yet, and madly patch stuff in as it passes muster.
Instead we’ve decided to take more time to better perfect the new changes we’ve been posting about (and some we’ve only hinted at) before we make it available as a persistent 24/7 Early Access alpha.
The community was loud and clear about wanting a solid gameplay experience during this upcoming phase, and we’ve heard you, so this is what we plan on delivering in near future.
While this will not happen tomorrow, October 10th, we are still aiming to launch 24/7 Early Access Alpha during the month of October. Soon we’ll reveal a more detailed description of what features that release will include.
Thank you for your support!
Wild West Online Team.