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Road Redemption Delayed Due To Flooding


EQ-Games have announced that their spiritual successor of Road Rash title Road Redemption has been delayed. The reason for the delay is due to the recent flooding in Louisiana as the studio is based in the Baton Rouge and New Orleans area.

Ian Fisch of EQ-Games released the following statement…

The developers of the video game Road Redemption . . . are sad to report that the game’s development has been stalled by to the record flooding in Louisiana.

Road Redemption’s developers are based in Baton Rouge and New Orleans, Louisiana. The flood devastated the region, damaging over 40,000 homes, including the home of Jason Tate, studio co-founder and senior programmer.

We hope to have the whole team back to work on Road Redemption as quickly as possible but right now our priority is making sure that everyone on the team, and their families, have a safe place to stay. We hope that all of our fans and kickstarter backers will be understanding in these tragic circumstances, and if they’d like to help they can visit to make a donation.

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