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Nom Nom Galaxy Delayed On Vita

Earlier today Double Eleven revealed that the PS Vita port of Q-Games’s Nom Nom Galaxy that was originally scheduled to be released on May 12 was quietly delayed. When fans eagerly waiting for the game asked why they weren’t able to get the game at launch Double 11 Design Manager Gaz Wright released this statement…

 

“Regards Vita the reason is quite simple – we had to stop work on it so that we could focus on providing the best possible console experience on PS4 without sacrificing the game’s ambition and content.

It came down to cost and scheduling both platforms, and without cutting a ton of core features (on both platforms) the Vita just wasn’t going to be possible at the same time.

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