Connect with us

Hi, what are you looking for?


Hellpoint Technical Directors Discusses PS5 Tempest Engine

In a recent interview with Gamingbolt, Hellpoint’s Technical Director Marc-André Jutras talked about Cradle Games’ experience with the Playstation 5’s Tempest engine. Jutras said that Tempest has been able to handle 3D audio extremely well and has been super easy to implement. Stating:

“3D audio has been around for a long while. You could have it running on existing consoles easily… but not a lot of game do, because it pretty much takes too much CPU time. Until now, it had to run software.”

“But now it’s hardware accelerated. It means there’s no reason not to use it. For us, it will most likely mean PS5 might sound better with the flick of a switch. Assuming you have the audio system to handle that. Also means we could have a CPU thread freed from heavy audio computation! Even if both consoles had exactly the same CPU, having a specific task being hardware accelerated can be a huge boost for the CPU.”

Hellpoint and the Playstation 5 are scheduled for release later this year.


You May Also Like


Keen Software House have released update 1.181 for their popular space game Space Engineers. This new update fixes major multithreading issues and performance optimizations....


The latest issue of Famitsu has revealed that Big John Games is developing a new game in their Cube Creator series titled Cube Creator...


In what is one of the holy grails for NES collectors, a Nintendo M8 demo unit has been put up for sale on eBay....


The latest issue of V-Jump has confirmed the first two DLC characters for Dragon Ball FighterZ will be Broly and Bardock. Broly will feature...