Geoff Keighley Discusses No Man’s Sky

Posted on by Ryan Shoptaw

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With the release of YouTube Gaming, many have wondered what Geoff Keighley’s thoughts were about No Man’s Sky since the game was originally announced at Keighley’s VGX Awards in 2013.

While Keighley did say that No Man’s Sky was a“stunning achievement,”he did mention that he had several issues while the game was in development, even going as far as saying that Sean Murray of Hello Games would avoid Keighley saying he was “too negative.” Keighley stated..

“I felt like these guys had no idea where they were going to go but they had this huge amount of momentum. I honestly resisted saying anything about this game for the better part of the last year because I’ve been internally conflicted about what I saw happening, and I’ve played a role in this.”

Keighley later said that he didn’t believe No Man’s Sky was a bad game, but he felt it was “unfinished”, “repetitive” and shouldn’t have cost $60. Saying..

“We all wanted to believe in No Man’s Sky and Sean did too – so much that he was never able to build up the gumption to rip off that band-aid and reveal what was and wasn’t in the game … maybe the platform we gave him to launch the game was too big and created this black hole that he couldn’t pull himself out of.

But no matter what, you have to be honest with your fans. You can’t lie. And Sean wanted to preserve the promise and mystery of the game so much, he started to disrespect his audience. Those of you who paid for it have every right to be disappointed if you felt misled.”