Bungie issued a statement on their official website and stated they believe the Destiny 2 beta has been extremely helpful for the development team and will help them to release the game on time and in a satisfactory manner.
Destiny 2 Producer Jared Berbach stated..
“The Beta has been amazingly helpful for our development team. The analogy I always give is that the Beta is the plow on the front of the train that blasts all the snow off the tracks to clear our path. We had many updates to the original, but Destiny 2 is a brand new game using brand new technology in order to deliver an awesome experience. This new technology needs a lot of testing. This testing ultimately helps us validate that our new server model is working as we thought it would, and at the quality and scale, we had hoped. It helps us evaluate our new tech advancements, including enhancements you’ll understand more fully when you play the full game. Ultimately, it paves the way for us to have a much smoother launch.”
Lead Designer Rob Engeln also noted discussed the balancing and the PvE components.
“The PVE game tuning has changed pretty significantly since the Beta build was deployed. The nature of a Beta of this scale requires that it’s based off a build of the game that is now months old. So, in many cases, your feedback is helping us validate changes that were previously made based on internal feedback and playtesting. For example, we too felt that ammo (especially power ammo) was too scarce in PvE. In addition to retuning the drop rates, we built a system that guarantees power ammo drops for you and your Fireteam from certain enemies, giving power weapons a more reliable and predictable role in your arsenal. Other areas where we’ve made significant tuning changes include grenade effectiveness in PvE, Boss vitality, and weapon damage against non-player combatants.”
Destiny 2 will release for Xbox One and Playstation 4 on September 6 and for PC on October 24.