In a comment to Comicbook.com, Halo Infinite senior mission designer Tom French revealed that assassinations will be temporarily cut from Halo Infinite at launch. The reason for this is that many players seem to turn the feature off as it actually caused a disadvantage in the game.
“[Assassinations] are not in for launch. We actually really love assassinations… but what happens at a lot of levels is people just turn them off because there’s a gameplay disadvantage to it.”
Halo Infinite releases later this year for Xbox One, Xbox Series, and PC.