As many of you already know, Bungie has opened the Halo: Reach beta. While Bungie still has many surprises in store for those who are participating in the Beta, so far, it is an amazing experience.
Multiplayer in Reach will bring a whole new class of awesomeness to the Halo series. The first, and possibly the most important, thing you will notice, is that several controls have changed. The changes include relocating several button assignments, including melee, reload, action, jump. Second, is the addition of “Armor Abilities.” Spartans now have 4 abilities their armors can perform. These include a jet pack, armor lock (makes your character invincible for a few seconds if the battle gets too heavy), sprint, and active camouflage. When you play a “Covy” game mode, such as “Covy/Elite Slayer,” Covenant forces get the ability to dodge around as they do in the campaign.
Bungie has made massive improvements to the Matchmaking™ system as well. Before Reach, the system only searched based on your skill. Now, it is able to search based on what type of experience you will have. It matches you up based on your voice type (chatty, or quiet, as well as polite, or diry), your play style (lone wolf, or team player), and the basics such as connection, language, and region. There is also a new season-based Slayer Arena. The Arena is broken up in to several divisions. We’ll know more about this when pre-season ends, and regular season begins in just a few days. Also, Bungie has decided to replace the “veto” system with a newer “voting” system, which allows players to choose from 3-6 different game types and maps. As usual, majority rule.
Seeing is this is a true beta test, and not just a demo, there are several minor issues with the game. Some weapons (especially grenades) are somewhat over powered, and some armor abilities don’t last long enough. But in all honesty, there are far fewer problems with this beta than I expected.
Over all, this beta has provided an amazing insight to what we can expect from Multiplayer in Reach, and I’m sure I’ve left some things out. On top of what we have already seen, Bungie still has several tricks up their sleeves. Today, Bungie is supposed to roll out the Invasion playlist, with an entirely new map, designed specifically for this game mode. Expect to hear more about this once I finally get off my console long enough to tell you about it. See you on the battlefield Spartan.
BETA ACCESS NOTE: To access the beta, use the “Download the Beta” or “Play the Beta” option from your specially marked Halo 3: ODST disc. Download times are expected to be rather lengthy, and the file is over 1GB. Please allow pleanty of time. In addition, Bungie is constantly working on the servers, which means you may not be able to immediately access the Matchmaking™ servers.